The Korr

The Korr are a playable faction in War for Uzunda, made up of the violent Korr giants who revile technology and magic as tools of the puny lesser races. The Korr are agnostic to both technology and magic as gameplay elements, relying solely on their monstrous infantry and occasional war-beasts, giving them poor infrastructure in exchange for an eager and powerful military.

Units

 * 1) Short Ones - Korr light infantry that stand taller than most full grown Uzudoran. They seek to prove themselves worthy, despite their relatively laughable stature and meager strength.

Philosophies
The Korr do not utilize technology, and even actively oppose the progression of sciences and magics. To them, it is a sign of weakness to utilize tools and shape objects to form one's own needs instead of fulfilling that need oneself. In the place of researching technologies, the Korr study their own primitive versions of philosophy and spread these throughout their culture. Though often crude and sometimes ill-informed conclusions, these philosophies will no doubt have their effects on the Korr tribes, and will influence their civilization during its conquest of Uzunda.