Skin-folk

Skin-folk are an intelligent race from the the world of Thryndaheimr. They are descended from the flesh of the goddess of beasts and the hunt herself, Skoldr, themselves bestial and predatory in form. They stalk the many corners of Thryndaheimr in close-knit hunting packs, taking down prey of all sizes and fashioning shape-changing trophies of their kills.

Creation
In the first age, the great Beast-Goddess Skoldr stalked the world and hunted the beasts that roamed it. She also gave birth to many hunting creatures, such as the wolves, tigers, and eagles.

Appearance
There are very few Skin-folk that share appearances, even within familial hunting packs, due to their use of various trophies and skins taken from their quarries to change their shape. In height, weight, posture, body parts, skin texture, and so on are variable based on the qualities of creatures they've slain.

In The Outer Cosmos Role-playing System
Skin-Folk are a character race available to players in the Outer Cosmos Role-playing System, first introduced in the Young Gods supplement. They are an average to large sized race that excel at survival and navigation, and are provided with a wide array of customization during character creation and throughout campaigns. Skin-folk characters may select from various starting trophies to adjust their abilities, size, and shape, and create additional trophies from slain creatures they loot following the required rituals.